#Mega man 6 games full#
Any Mega Man fan should pick this game up, since it's the appropriate finale to the NES Mega Man series Read full review Well, all in all, I say this is a great game. Pretty cool that fans had such an influence back in the day, huh?
To come out of this was Knight Man and Wind Man, the only two Robot Masters to not be made by the Japanese. Interesting thing you should know is that Nintendo Power had a contest in the US and Canada for kids to create their own Robot Masters for the game. X Stage, Knight Man Stage, and Flame Man Stage songs are quite superb and some of my favorite in the whole Mega Man series. The medleys are memorable, easy on the ears and bring an epic feel to each stage. The music has shown quite a bit of improvement since the first game or Mega Man 2. You roam around in vivid stages as you fight 8 Robot Masters under the control of the mysterious Mr. The music and graphics, again, are superb.
Though, of course, with the ability to fly or break normally unbreakable object, you must sacrifice things while using them (such as the slide or weapon charging in the case of the Jet Adapter).
The Rush Adaption really add quite a bit to the game play, for they can give you ways to beat some of the more annoying enemies (flying and armored) without resorting to using up your special weapon's ammo. The graphics are quite good, the music is great and the gameplay introduces new interesting and new concepts to the franchise. Mega Man 6 is what I consider to be the greatest of all the 8-bit Mega Man games.